A Genesis Cycle Mid-Term Report
First off, apologies for the title but this is a continuation of a sub-series of articles on the correspondences between Original Netrunner (O:NR) cards and Android: Netrunner (A:NR) cards. Keeping the series straight means keeping the series title consistent and I started off the original post by being ranty, before deciding to do something useful with my time.
I was initially intending to report on all the cards available at the time of writing but my development speed wasn’t keeping up. The rate of producing the original article meant that if I kept trying to update it with the new monthly expansions I might never get around to publishing the first article, let alone ever completing the analysis. As such I decided to break out the Genesis Cycle expansion cards and leave them for this article. I think I’ll do another one, as an end of term report, wrapping up the cycle and the correspondence analysis, as a retrospective. If a few previewed cards creep in to the discussion, well I think they’re fair game for consideration even if we haven’t actually got them yet. What are previews for apart from fomenting discussion?
I think that the first thing to note is that a lesser number of correspondences (more NULL matches) indicates that in this expansion cycle, the game’s designer Lukas Litzinger is starting to stretch his “design legs” a little. While there have been no truly novel mechanics introduced thus far, the focus on tracing has remained throughout the cycle thus far.
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